AI Insights · Timothy · April 2022
Top 5 Celebrity Games on Android in South Africa: Q1 2022
An overview of the top 5 celebrity games on Android in South Africa for Q1 2022, highlighting their weekly downloads, revenue, and active user trends.
In the first quarter of 2022, the top 5 celebrity games on Android in South Africa showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these trends.
Lamar - Idle Vlogger from CrazyLabs LTD saw its weekly revenue peak at around $125 in mid-January, followed by fluctuations and a slight decline, ending March at $34. Weekly downloads started strong with over 12K in the first week of January but gradually decreased to around 1.6K by the end of March. Active users also saw a steady decline from 16.6K in early January to just over 5K in late March.
Streamer Rush by MagicLab did not generate any revenue during this period. However, the game experienced a spike in weekly downloads, peaking at around 19K in mid-January before tapering off to 697 by the end of March. Active users mirrored this trend, reaching a high of 31.5K in January and decreasing to 4.2K by late March.
Idle Streamer - Tuber game from Wazzapps global limited had a modest performance in terms of revenue, peaking at $39 in late March. Weekly downloads started at 2K in early January and gradually declined to 748 by the end of March. Active users followed a similar pattern, beginning the quarter at 4K and ending at 2.3K.
Become a Celebrity by Lion Studios generated minimal revenue, with the highest weekly revenue being $3 in late March. Downloads saw a significant drop from 2.5K in late December to 473 by the end of March. Active users peaked at 6.6K in early January and declined to 2.8K by late March.
Vlogger Go Viral: Tuber Life from Tapps Games had a relatively stable performance in terms of revenue, peaking at $23 in early January and maintaining low but consistent earnings. Downloads fluctuated, peaking at 1.1K in early February and ending the quarter at 751. Active users started at 1.7K in late December and ended at 1.5K by late March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.